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GPO • Whole Cake PART 1.9 — Feb 14, 2026

The developers' own notes, copied word for word from the official GPO Discord.

GPO • Whole Cake PART 1.9 — Feb 14, 2026

BATTLE ROYALE

  • [NEW] Cupid Themed Map — Brand new Battle Royale map.

ITEMS

  • [NEW] Grappling Hook — Now obtainable in the main game. Craft it with a blueprint dropped by Devil Fruit Scientists in the Factory Raid (5% drop chance). Also useable in Trade Hub and Fish Hub.
  • [NEW] Cupid's All Seeing Eye — New All Seeing Eye skin.
  • [NEW] Lovestruck Rod — Limited time Cupid themed fishing rod. Blueprint obtainable by fishing. Available until the Cupid Dungeon event ends.
  • Dominus Ultimus — Enabled eye aura.

PSA: The Cupid Dungeon is not released yet. Coming soon!

SUBSCRIPTIONS

  • [NEW] Unlimited Free Tailoring — $4.99/month. Edit unlimited outfits and accessories for free. No Custom Tailor Tokens or Peli needed while subscribed. Fully recolor any outfit or accessory, and rotate/move accessories. Comes with an exclusive title. If you like to customize a lot, this is for you! Not available in all regions.

SYSTEMS / QOL

  • Electro — Can now swap to Electro without paying Peli or giving carrots if you have already mastered it.
  • Fishman Karate — Can now swap to Fishman Karate without paying again if you have already mastered it.
  • Loadouts — Fighting styles now save in loadouts, along with titles and custom tailored colors and positions.
  • Trade Hub — Bounty is now tradable, similar to how Peli is traded.
  • Trade Menu — Adjusted outline colors on given and received item frames for past trades. Green outline indicates items you received, orange outline indicates items you traded away.
  • Blacksmith — Added quantity slider to select how many of an item you want to craft if you have enough materials.
  • Private Servers — Owners must be out of combat to enable PvP pads.
  • PvP Pads — Gripping will no longer give bounty if PvP pads are on.
  • Whole Cake Tower — Cannot teleport through floors while in combat.
  • Whole Cake Island — Updated floating balloons with new texture.
  • Fish Hub — Added ziplines.
  • Customization — Added 107 new hair options, including more African American hairstyles and anime hairs.
  • Blood Queen's Wings — Added Vampire variant.

BALANCE CHANGES

Devil Fruits:

Bomb:

  • Dashing — While blocking and dashing, it will now do a regular dash
  • Afro Dash — Can now be used when in combat

Buddha:

  • Hybrid Mode — Added Devil Fruit scaling M1s

Goru:

  • Golden Fist — Windup decreased by 0.2 seconds
  • Golden Touch — Stun extended by 0.5 seconds
  • Golden Field — Now block breaks
  • Golden Path — Speed increased by 30% out of combat, stamina drains in combat, now a toggleable skill instead of holding
  • Golden Age — Damage scaling buffed by 15%, base stun increased by 50%

Ito:

  • String Bullet — Damage doubled
  • Pentachromatic Strings — Damage increased by 50%
  • Overheated Whip — Damage increased by 25%
  • Parasitic String — Damage capped at 50
  • Birdcage — Now scales with Devil Fruit mastery, growing up to 3.7x its base size at 2025 mastery

Kage:

  • Bat Tornado — Below 600 mastery, the skill's area is reduced (up to 20% smaller at low mastery). Above 600 mastery, the skill can grow up to 10% larger than its previous size.

Magu:

  • Magma Swamp — Damage cap increased from 35 to 50, duration increased from 10 to 15 seconds, initial stamina drain reduced from 25 to 15, stamina drain while holding reduced from 3 to 2, movement speed now based on % health starting at 60% HP (30% HP is 50% movement speed)

Mera:

  • Dai Enkai: Entei — Cooldown increased to 65 seconds to match Thunder Greeting

Ope:

  • Thorn — Initial minimum windup increased from 0 to 0.35 seconds, damage scaling buffed by 30%
  • Tact — Cooldown decreased from 25 to 15 seconds, stun reduced from 1 second to 0.5 seconds per rock. Damage cut in half if user is in a grab skill.
  • Counter Shock — Cooldown increased from 18 to 20 seconds
  • Mes — Now aimable vertically, cooldown decreased from 28 to 23 seconds, stun reduced from 2 to 1.5 seconds. No longer steals heart if perfect blocked/Tekkai'd.
  • Mes Heart Squeeze — Cooldown increased by 0.1 seconds, PvE damage cap increased from 100 to 200
  • Radio Knife — Windup decreased by 10%, final hit knockback increased, now cancels if perfect blocked
  • Injection Shot — Cooldown decreased from 22 to 18 seconds, damage scaling buffed by 20%
  • Gamma Knife — Cooldown decreased from 90 to 60 seconds

Pika V2:

  • Flight — In combat takes 50% more stamina, cooldown starts after touching the ground
  • Starlight Rapier: Blitzstrike — Teleport windup removed, now AoE blockable instead of having to turn back

Pteranodon:

  • Carry — Will now drop carried players if stunned

Soul:

  • Nimbus Flight — Now drains stamina regardless of combat status in Battle Royale
  • Crumbleshot Soul — Having 400+ Devil Fruit mastery speeds up shooting rate by 50%, damage scaling buffed by 60%
  • Storm Chaser — Damage scaling nerfed by 50%

Suna:

  • Desert Storm — Size scales off Devil Fruit stat up to 800 mastery (1.5x size increase)

Tori:

  • Healing — Buffed to ignore in combat nerfs if healing party members
  • Full Form Transformation — Requirement reduced from 100% to 95% in Arena
  • Carry — Will now drop carried players if stunned

Yami:

  • Black Hole — Now only block breaks if you have 600+ Devil Fruit mastery

Yuki:

  • Snow Gust — Hitbox increased by 15%
  • Frostbite — Knockback decreased by 30%, cooldown increased from 15 to 20 seconds
  • Snow Reformation — Distance increased by 50%, overall travel speed increased by 100%, cooldown decreased from 25 to 20 seconds
  • Snow Bunny Turret — Endlag increased by 0.15 seconds, damage scaling buffed by 20%
  • Snow Storm — Cancels on perfect block
  • Snow Blizzard — Startup reduced, knocks back at the end

Fighting Styles:

Abyssal Karate:

  • M1 Scaling — Nerfed to match Iron Fist
  • Diving Tides — Now only useable if touching the ground

Black Leg:

  • Demon Step Transformation — Added 1 second cooldown

Cyborg:

  • Cyborg Flight — Now drains stamina regardless of combat status in Battle Royale
  • Machine Gun Blows — Now cancels if barrage is perfect blocked

Dragon Claw:

  • Dragon Fist — Now has hyper armor

Fishman Karate:

  • Water Prison — Increased iframe on victims by 0.15 seconds, cooldown increased by 8 seconds
  • Shark Barrage — Cooldown increased by 3 seconds

Kamishiki:

  • Shigan Barrage — Knockback removed at the end, damage cut by 15%, stamina drain reduced by 25%
  • True Rankakyu — Knockback increased

Weapons:

Crab Cutlass:

  • Cutlass Ladder — Stun reduced by 0.35 seconds, endlag increased by 0.3 seconds, knockback increased

Cupid's Battleaxe:

  • M1 Scaling — Now uses scaling and cap of Hollow's Halberd

Dark Blade:

  • Thousand Slices — Endlag reduced by 0.3 seconds, added knockback on the last slice
  • Nightfall Counter — Damage scaling reduced by 15%
  • Nightfall Rush — Added windup of 0.2 seconds, damage scaling reduced by 20%

Firework Daggers:

  • Dashing Pyrotechnics — Startup decreased by 20%, damage scaling reduced by 30%, endlag increased by 0.5 seconds
  • Firework Parade — Damage scaling reduced by 30%
  • M1 Scaling — Buffed to match Candy Cane

Firework Launcher:

  • M1 Scaling — Now uses scaling and cap of Festival Lancer

Flower Bouquet:

  • M1 Scaling — Now uses scaling and cap of Candy Cane

Ghost Princess's Umbrella:

  • M1 Scaling — Now uses scaling and cap of Candy Cane

Golden Hook:

  • M1 Scaling — Now uses scaling and cap of Candy Cane

Iceborn Blade:

  • M1 Scaling — Now uses scaling and cap of Demon Jester's Scythe

Iceborn Daggers:

  • Death Lotus — Stun increased
  • M1 Scaling — Now uses scaling and cap of Hollow's Fang

Iceborn Gunblade:

  • Frost Blast — Base stun duration increased by 10%, cooldown reduced from 20 to 17 seconds

Inferno Rocket Blade:

  • Explosive Field — Explosion speed increased by 5%, damage scaling increased by 10%, endlag reduced by 0.25 seconds, now properly cancels if perfect blocked, now dazes initially until explosion
  • M1 Scaling — Now uses scaling and cap of Hollow's Halberd

Inverted Spear of Heaven:

  • M1 Scaling — Now uses scaling and cap of Hollow's Fang

Kiribachi:

  • M1 Scaling — Now uses scaling and cap of Helix Skewer

Mochi Trident:

  • Release — Removed aim lock after releasing

Snowcap Scepter:

  • Scepter Snowball — Damage cap increased from 20 to 50, snowballs are no longer perfect blockable

Soul Cane:

  • Drawing Song — Startup decreased by 30%, stun increased by 0.5 seconds

Swordfish Rapier:

  • M1 Scaling — Now uses scaling and cap of Candy Cane

Vera's Whip:

  • Tempest Defense — Endlag increased by 0.1 seconds

Combat:

  • Passive Mode Regen — Disabled in Battle Royale

BUG FIXES

  • Rose Kingdom Island — Fixed crashing/freezing issue
  • Factory — Fixed teleport bug
  • Battle Royale — Fixed mythical fruit chests being too common
  • Arena 2v2 — Fixed being stuck at win screen
  • + many more

What the developers posted next

Fixes, tweaks and codes from the 11 changelog posts in the three days after these notes.

  • this is with 2k in devil fruit on ito with the new changes to birdcage
    gyazo.com/a92d2f99bbcf5aecfc3f47e6c31e5db3.mp4
    this is the new vampire varient

  • fixed the fps drops with birdcage as well

  • color for dummys were also adjusted
    green for unstunned and red for stunned

  • Game should be reopened in around 15 mins

  • reopening now
    it will take a bit to update on the website for everyone
    Opened

  • if ur rolling the new varient for vampire
    rejoin

  • fixed random ziplines appearing

  • The rumbling that was supposed to happen will happen in 5 mins
    There was a bug
    5 or less mins
    I will drop some codes as well for the delay
    Done it should be fixed now
    RumblingDelay_1
    RumblingDelay_2
    RumblingDelay_3
    as the new codes

  • fixed black leg and electro not learning if u didnt have peli for it while maxed out
    fixed m1 bug with dragon and buddha

  • fixing same with fishman karate
    fixes above will be published soon

  • fixed loadouts letting u load fighting style in battle royale
    published fixes