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Update 10 Log

The developers' own notes, copied word for word from the official GPO Discord and the Google Doc they linked.

heres the update log
might be missing a couple minor changes but the big ones should all be in there
docs.google.com/document/d/e/2PACX-1vRyi1sY4i…

UPDATE 10:

(ignore any strikes thru text, google doc bug)

-FULL MOBILE IS OUT-

  • You can now play the full game without any restrictions

New Bounty Cap: 2,000,000

New Fruits:

  • Pteranodon-Pteranodon

Reworked Islands:

  • Town of Beginnings
  • NPCs hp adjusted
  • Sandora
  • NPCs hp adjusted
  • Shell’s Town
  • Axe hand logan’s quest now rewards a katana
  • Axe hand logan HP reduced
  • Island of Zou
  • (All islands listed above were remodeled, this is not the full first sea revamp but rather a small part of it)

New island:

  • Umi Island
  • Located in the second sea

New Sea Events:

  • Hawk Eye
  • Located in the second sea
  • Spawns every 2 hours based on real life time (ex. 2am, 4am, 6am, 8am etc)
  • Roger
  • Located in the second sea
  • Spawns every 1 hour 30 mins based on real life time (ex.1:30am, 3:00am, 4:30am, 5:30am etc)
  • Soul king was changed to spawn every 1 hour based on real time

New Weapons:

  • Dark Blade
  • Prestige Dark Blade
  • (crew reward)
  • Ace has been renamed to Roger’s Ace and is now tradeable. Everyone's original ace from crew rewards has been wiped

New Items:

  • Roger’s Outfit
  • Roger’s Hat
  • Roger’s Ace
  • Hawk Eye’s Outfit
  • Hawk Eye’s Hat
  • Triple Strongest Slash Skill Scroll

New Fighting Style:

  • Kamishiki (roku v2)
  • Trainer located at Sett’s Arena, second sea

Misc Changes:

  • NEW UI
  • Universe hub will get its new ui with the upcoming battle pass
  • Added a pvp toggle
  • Added mythical fruit chest to robux shop
  • Increased max capacity of mythical fruit chest to 5
  • Added bounty buffs indicator
  • Added a bounty board
  • You can hunt both players and npc for bounty
  • Every major island should have a bounty board
  • New ASE perk
  • Allows you to permanently store your current fruit inside the ase which you can then eat at any time
  • Eating whatever fruit you have inside the ase will replace your current fruit
  • Updated eternal poses display
  • Quest UI displays the rewards now
  • Added a recommended quest tracker
  • Climbing is now a bit faster
  • Increased npc block cooldown
  • Increased npc evasive cooldown
  • Lowered kraken requirement on gear 2 quest
  • Nerfed graivito, enel, and axe hand morgan
  • Removed poison screen overlay
  • Removed ability to drink potions while using certain skills like flame pillar
  • Cuffed players can now free themselves by holding a prompt
  • Evasive endlag reduced
  • Evasive regens slowly while not in-combat
  • Switching weapons while in-combat will put the skills on cooldown. Applies to main game, arena, and battle royale
  • Carrying party members no longer puts you in combat
  • Carried players now get a 30 second timer to get auto dropped
  • Donmingo family member’s HP nerfed
  • Natural devil fruit spawn timer has been reduced to every 30 mins to 1 hour
  • You can now directly reset your skill points in the stat menu in battle royale as long as you have SP Reset Essence in your inventory
  • While blocking and dashing with rokushiki, the player will do a regular dash instead of nothing
  • Every time you level up you now get healed to full hp
  • Hoverboard will not collide with other players while in a safe zone. Only the owner can collide with it
  • Warlord title will automatically be removed if you go below the bounty threshold
  • Karoo mount seat changed to a prompt

  •         
  • Impel down leaderboards have been wiped
  • They now reset monthly
  • Top crew leaderboard has been wiped
  • Top crews have been changed from top 50 to top 25
  • You now need at least 1000 bounty to capture flags
  • You can now get bonus points depending on how much bounty you have

Tatter is Fat

Bug Fixes / Improvements:

  • Fixed horo ghosts vanishing
  • Fixed horo ghosts hitbox
  • Fixed goro lighting form getting stuck if you jump
  • Fixed yomi death defied not working from auto grip
  • Fixed grabs immunity from storm damage in battle royale
  • Fixed some skills not applying knock back (ex. Black leg party table)
  • Fixed PB dummies staying after being turned off
  • Fixed switching fighting styles with flight in battle royale getting stuck
  • Fixed dark rooting while in kilo getting stuck in battle royale
  • Fixed race buffs getting stacked in battle royale
  • Fixed bellom breaking
  • Fixed walk animation not replicating to other people
  • Fixed ship hp being inaccurate in inventory
  • Fixed drowning being inaccurate
  • Fixed infamy not being lost while combat logging
  • Fixed magu projectiles going through the ground
  • Fixed search bar for trading
  • Fixed screen shakes getting out of control on low fps
  • Fixed boss hp scaling just once
  • Fixed yukio the bunny bugging movement
  • Fixed buddha full mode floating
  • Improved fps for barrage skills
  • Lots of other minor bug fixes

Balance Patch:

        Perfect blocking now grants a small duration of iframe

        Burns/Poison:

  • Tick damage no longer surpasses 3% of the target's max health. This only applies to players (ex. If you have 100 HP, you cannot be burned for more than 3 dmg per tick)

Fruits:

  • Bomu
  • Bomu Dash HP scaling removed
  • Bomu Leap now has a longer cooldown
  • Bomu Mines damage scaling increased by 30%
  • Tori
  • Full form now has its own aoe m1s
  • https://gyazo.com/ab483f36d29a7dca6ed0f1712c1656dd.mp4
  • Buddha
  • Spine-breaker stun increased
  • Palm Strike can now block break
  • Gomu / Gear Two
  • Gear 2 start up now has iframes
  • Gomu Rocket cooldown increased
  • Jet Stomp now dazes
  • Gear 2 mode duration increased by 20%
  • Gura
  • Shock Punch is now perfect blockable
  • Shock Punch goes 20% further and faster
  • Hie
  • Frost Blade hitbox reduced to the visual FX
  • Frost Blade startup decreased by 15%
  • Kilo
  • Slam no longer counts as an ult
  • Mera
  • Fireflies stun removed
  • Mochi
  • Burning Mochi can no longer by held infinitely
  • Power Mochi is now perfect blockable
  • Chestnut projectile hitbox increased slightly  
  • Burning Mochi Punch startup reduced by 20%
  • Mochi Drops stun increased slightly but startup increased by 20%
  • Ope
  • Ope Room scaling increased by 40%
  • Shambles cd reduced to 8 seconds
  • Switching modes no longer takes stamina
  • Trails reduced on Ope Room
  • Pika
  • Light Kick stun increased by 1s
  • Spring
  • Dash HP scaling removed
  • Suna
  • Sand Flight stamina now costs the same as Flame Flight
  • Venom
  • Venom Demon last hit on the m1s are now fully blockable
  • Venom Demon damage reduction is now 45%
  • Venom Rush no longer block breaks
  • Triple Venom Hydra charges faster by 30%
  • Yami
  • Grab status removed from Yami skills
  • Black Hole armor removed
  • Yuki
  • Frost Bite hitbox reduced on the sides slightly
  • Frost Bite no longer block breaks
  • Zushi
  • Zushi Dominance cd extended  

Weapons:

  • Black Pitchfork
  • Pitchfork Dance startup increased  
  • Boneshiver
  • Bone Frenzy now has knockback and now has 0.2 seconds of endlag 
  • Rib smash now dazes
  • Crab Cutlass
  • M1 scaling increased
  • Cutlass Ladder now has armor
  • Elo Hammer
  • Festival Slam cd increased to 15 seconds
  • Pounding Festival cd decreased to 25 seconds
  • Festival Lancer
  • Frost Wall and Festival Crash combo stun increased
  • Festival Shield
  • Sharing is Caring reflect damage increased by 20%
  • Flower Sword
  • Flower Aroma now lasts 20 seconds
  • Golden Pole
  • Sweep stun and duration increased
  • Gravity Cane
  • Gravity Frenzy stamina drain reduced by 50%
  • Iceborn Rapier
  • Iceborn Lunge no longer block breaks
  • Inferno Rocket Blade
  • Explosive Field now breaks block
  • Explosive Field stun increased slightly
  • M1 Scaling increased
  • Explosion Field scaling increased by 30%
  • SUPER MEGA DEATH ROCKET dmg capped at 1000
  • Kessui
  • Ignite no longer block breaks
  • Increased the CD for Burn Damage Mode
  • Hyper armor on barrage removed
  • Knight’s Gauntlet
  • Over The Shoulder Slam is now blockable
  • Grand Entrance Slam is now unblockable
  • Moria’s Scissors
  • Blade Whirl stun increased by 20%
  • Neptune’s Trident
  • Trident Impale now dazes
  • Trident Pull hitbox increased slightly
  • Roger’s Ace
  • Divine Departure slam stun increased by 0.3s
  • Final Retort stun increased by 15%
  • Soul Cane
  • Drawing Song no longer block breaks
  • Soul King’s Violin
  • Freezing Tune now has knockback
  • Freezing Tune now gives 7% stamina back
  • Starrk Guns
  • Hyper armor on the cero charge removed
  • Right Gun hitbox now matches vfx
  • Soul king’s guitar
  • Buffed healing
  • World Ender
  • Soul Eater cd increased by 3 seconds

Fighting Styles:

  • Abyssal Karate
  • Diving Tides now breaks block on the final hit
  • Splitting Sea Fist start up decreased by 30%
  • Blackleg
  • B-Shot damage scaling increased by 50%
  • Concasser now block breaks
  • Dragon Claw
  • Dragon Claw Slash stun increased slightly
  • Electro
  • Electro Dash cd increased to 15 seconds
  • 1SS
  • Rapid Slashes start up was reduced and stamina drain was turned to single use
  • Raging Serpent now breaks block
  • Kamishiki
  • Endlag for Shigan Barrage increased slightly
  • Endlag for Instant Soru removed
  • Moonlit Electro
  • Thunderous Bite no longer block breaks
  • Thunderous Whirlwind scaling decreased by 40%
  • Thunderous Dash stun increased by 20%
  • Thunderous Bite damage scaling reduced by 50%
  • 2SS
  • 2ss M1 scaling increased
  • M1 hitbox increased to match animation
  • Nitoryu Strike now aimable on the y axis
  • Tower Climb stun increased
  • Vampire
  • Blood Aura duration increased by 20%

There might of been other changes that were not listed because i forgot them

What the developers posted next

Fixes, tweaks and codes from the 40 changelog posts in the three days after these notes.

  • all the new items will also show up in battle royale

  • some final bug fixes and testing being done then the game will re open

  • another change
    marine ships will no longer target a ship if theres no one in the driver seat
    actually nvm theyh will no longer target if ur near a island
    they ram into islands too much

  • added Han's Hoodie to the impel shop
    it was never added

  • ok ready soon

  • game is about to open
    if theres any major bugs we will get those fixed thru out this week
    and any changes that are needed will also be implemented this week
    the next update will be the new battle pass + the new br map and a couple new features to battle royale
    do except some shutdowns for bug fixes
    @everyone game is back up MOBILE IS OUT

  • new code for 24 hours of 2x drop rate
    MOBILEISOUT
    the code redeem box is a bit buggy rn
    might take a few tries for the textbox to register

  • once benere hits 10k followers ill drop a 20 race reroll code
    hes 3k away

  • :evil1:

  • also in the update doc i mentioned that brook spawns every hour
    but the text was very small
    incase people missed it

  • ill drop a code for 10 now
    and more code for other things later today

  • fixed 1ss projectile skill
    fixed venom demon
    fixed code box

  • fixed quest ui not showing if u had a old version of the starter quest before the update

  • all the fixes above published
    still have a couple other things to fix
    skills breaking randomly when u spawn in
    and backpack on mobile

  • shiftlocking being sometimes inaccurate for skills on mobile is also being fixed

  • Fixed Quest not updating progress visually (It still gives you progress but UI/Bar isn't updating)

  • Uhh the 10 code was never dropped so here it is
    MOBILEISOUT2

  • Fixed some skills not aiming towards shiftlock on mobile

  • Fixed Scientists npcs in Law Factory not moving
    Nothing I stated has been published yet

  • will add a confirmation to the ase eat prompt
    most of the bugs will be fixed and published to live servers tonight
    ill drop codes later too

  • fixed haki quest for mobile requiring spacebar
    changed ps code font in setting to be more readable

  • for blocking on mobile there is no delay
    its jsut the cooldown indicator isnt showing
    since block does have a cooldown

  • fixing the trade ui displawying every item
    the ones that u cant trade because the other trader has max capcaity

  • 400 left :evil1: - Goal achieved! Code soon!

  • will be publshing changes to trade hub soon

  • fixed buying mythcail chestes being capped at 3

  • once its fixed and published to trade hub u should autoomaticly get the missing chests

  • fixed not beign able to interact with npcs

  • fixed ken v2 quest on mobile
    notthings published yet

  • also for mobile users
    ill add a button scale in the setting soon
    so u can make ur buttons bigger or smaller
    most of the bugs with mobile should be patched out later tonight

  • fixed br spectating

  • fixed bomb mines
    fixed iceborn raippr
    fixed blac kpitchfork
    those 3 were missing the changes from the update doc

  • fixed shaking when being carried

  • published
    v10.03+

  • new code for 20 race rerolls BENERE

  • publishing the fixes to first and second sea soon

  • fixed cyborg flight inital boost

  • publishing the fixes
    restarting the servers soon
    gonna avoid shutting down near the sea events

  • theres gonna be a ping spike for a bit since all the servers got restarted