← All update logs

GPO • Whole Cake PART 1.80 — Jan 31, 2026

The developers' own notes, copied word for word from the official GPO Discord.

GPO • Whole Cake PART 1.80 — Jan 31, 2026

EVENT

  • Santa Event — Has been removed. A total of 4,519 Iceborn Candy Canes were obtained (excluding exploiters that were banned).

SYSTEMS / QOL

  • Trade Hub — Art rotations are back.

BALANCE CHANGES

⁨Devil Fruits:⁩

⁨Bari:⁩

  • Barrier Stairs — Now has 3 uses before going on 15 second cooldown while in combat. Stairs now take 25 stamina flat.

⁨Buddha:⁩

⁨Base/Hybrid:⁩

  • Spine Breaker — Block breaks on 2nd hit

⁨Hybrid Form:⁩

  • Heavenly Shock Wave — Now perfect blockable
  • Heaven-sent Impact Leap — Damage nerfed by 10%

⁨Full Form:⁩

  • Heaven Fall — Hitbox adjusted to better fit the animation (size nerfed)
  • Divine Retribution — Starting damage nerfed by 5% but is now chargeable to deal up to 10% extra (max charge time of 10 seconds)

⁨Full/Hybrid:⁩

  • Enlightenment — Now pauses mode bar drain while charging

⁨Note:⁩ Buddha will receive its own Devil Fruit scaling M1s in the future when assets are completed.

⁨Dragon:⁩

  • Passive Lightning Strikes — No longer perfect blockable
  • Draconic Thunderfall — Startup reduced by half, full charge time for more strikes reduced by half
  • Hellfire Ring — Endlag reduced, now has lingering damage frames
  • Full Form Transformation — Holding transformation key while in full form transforms you back to hybrid

⁨Gomu:⁩

  • Base Rocket and Gear 2 Rocket — Now share cooldowns only while in combat

⁨Hie:⁩

  • Ice Bike — Now takes stamina over time when in combat
  • Ice Partisan — Damage cap increased from 80 to 150
  • Pheasant Beak — Damage cap increased from 125 to 250, damage scaling buffed by 50%
  • Ice Stomp — Damage cap increased from 175 to 225 per ice, damage scaling nerfed by 10%
  • Frost Blade — First 2 slashes damage cap increased from 25 to 75, damage scaling buffed by 40%. Final slash damage scaling buffed by 30%.

⁨Mochi V1:⁩

  • Mochi Drop — Stun reduced by 50%, knockback increased

⁨Pteranodon:⁩

  • Sonic Screech — Stun reduced by 0.4 seconds at the end, knockback increased at the end

⁨Smoke:⁩

  • White Out — Now does a final knockback at the end
  • White Rocket — Damage scaling increased by 25%, speed outside of combat increased by 20%
  • White Snake — Speed now scales off Devil Fruit stat. 50% slower at 90 DF mastery and 50% faster at 500 DF mastery.
  • White Fog — Damage scaling increased by 25%

⁨Soul:⁩

  • Thunder Drop — CD increased from 10 to 13 seconds, max range reduced by 25%
  • Gloomroot (The Tree) — Stun nerfed from 1.5 seconds to 1 second
  • Storm Circuit — Orbs only block break when touching a connected line. Overall stun reduced by 95%. Orbs no longer perfect blockable.
  • Prominence Ray — Vertical hitbox extended, stretching from the ground up to Prometheus
  • Zeus Flight — No longer drains stamina while out of combat, fly speed increased by 30% out of combat
  • Rough Water Thunder — No longer strikes Soul users
  • Bon Bon Bomb — Knockback increased

⁨Tori:⁩

  • Carry — Devil Fruit stat requirement reduced from 125 to 55

⁨Fighting Styles:⁩

⁨Cyborg:⁩

  • Cyborg Flight — Speed doubled

⁨Iron Fist:⁩

  • Galaxy Impact — NPCs stunned no longer get iframes but now take 75% reduced damage

⁨Weapons:⁩

⁨Bone Shiver:⁩

  • Bone Frenzy — Increased knockback at the end

⁨Inferno Rocket Blade:⁩

  • Explosive Field — Windup reduced by 35%, damage scaling increased by 15%
  • M1 Damage — Cap increased to 100
  • Super Mega Death Rocket — Damage cap decreased from 1000 to 800

⁨Combat:⁩

⁨Observation Haki:⁩

  • Dodging — Now stuns you for 0.4 seconds. If you dodge 5 times in a row within 5 seconds, the stun is reduced to 0.2 seconds and your M1s go on cooldown similar to when you M1 5 times in a row.
  • Indicator SFX — Volume increased
  • Highlight VFX — Added a visual flash highlight on the user when they activate Observation Haki to make it easier to spot and notice when someone has activated it

⁨Perfect Block:⁩

  • Timing Window — Reduced from 0.1 to 0.075 seconds (25% decrease)

⁨Swimming:⁩

  • Fishman Breath Capacity — Reduced from 120 to 30 seconds while in combat (still 15 seconds more than other races)
  • Underwater Dash — All races can now dash underwater
  • Fishman Swim Speed — Reduced from 1.4x to 1.2x while in combat

BUG FIXES

  • Starter Bundle — Fixed not giving Bomi's Log Pose. All players who purchased the bundle have been automatically given a Bomi's Log Pose.
  • + many more

What the developers posted next

Fixes, tweaks and codes from the 12 changelog posts in the three days after these notes.

  • game will be reopened in around 15-20 mins

  • to clarify on ⁨Inferno Rocket Blade, the explosion comes out 35% faster as well
    also the observation haki changes does not affect mochi observation
    as for the pb timing window, ping compensation pretty much negates it, so the actual window is around .1 seconds average. before this change it could fluctuate between .1 to .15. with this change it will be between .075 to .125 based on your ping
    forgot to include that all seeing holly is now offsale along with all the iceborn weapons
    regular ase is back in the shop

  • game reopened
    for the pb change we will see how it does for a week
    all the balance changes are collected and voted upon by the balance team, if u have any suggestions u can forward to them

  • Wave 3 is still happening in around 5 hours time

  • to visually show the hitbox buff on Prominence Ray
    Prominence Ray — Vertical hitbox extended, stretching from the ground up to Prometheus
    Is what that ment

  • adjusted cyborg flight speed to only be that fast if OUT OF COMBAT

  • also fixed cyborg flight going up/down extremely fast
    removed the stamina drain out of combat as well
    published to version 12.67

  • added private server annoucements
    not published yet

  • adjusted game lighting to be brighter when u are outside the storm in br

  • color of the zone will also turn black so its easier to spot if you are outside

  • old trade hub servers will be restarted in 1 hour

  • adjusted kori island lighting